Sketching Ideas and Drawings

Learning to Draw the Platonic solids,

 

Dodecahedron by Linda O Keeffe
Sketch Tools

 

 

For inspiration and to start to get our heads out of the theory, books and analysis, we have started to explore game concepts and interraction for our future online interactive space (Think the team in The Big Bang). Our game theory person, Ashley, has been leading us on a journey of the history and comtemporary world of multi person game play spaces, both on and offline. This led to some thoughts about the use of different kinds of game dice.

What makes these dice special?

So in gaming all the dice faces are the same size and shape (still trying to figure that one out). The number of faces at each vertex… must it always be 3? Check the third die, the octahedron.  It has congruent equilateral triangles for faces, but four faces coming together at each vertex.  And the fifth die also has congruent equilateral triangles for faces, but five faces coming together at each vertex!  And the fourth die? All of its faces are congruent regular pentagons, with, once again, three faces meeting at each vertex.

  1. All faces are congruent to each other.
  2. Each face is a regular polygon.
  3. There is always the same number of faces meeting at each vertex.

For detailed info on the use and rationale of these different kinds of game dice  check out this Site. Not sure how this will all play into our future interactive space, but its been fun to explore.

Linda became fascinated with the design of dice used for different games, their purpose meaning and shape, and has begun a series of drawings, both digital and analogue.

A really good book to read

Aesthetics of Interaction in Digital Art by Katja Kwastek

Comments are closed.