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Presenting GAIA at the FEMeeting Conference in Portugal

In September 2022 Linda presented our research at the FEMeeting conference in Portugal.  As a highly international community, the program of FEMeeting 2022 “FEMeeting: Women in Art, Science and Technology” included 90 presentations by 95 speakers from 23 countries as well as other activities to encourage communication among its participants. Taking place from 12 to 17 September 2022, the third conference has kicked off in Lisbon, at the Institute of Molecular Medicine, and continued its program in the city of […]

Media City Salford Sound Symposium

In July 2022 Linda was asked to present a keynote talk on her research with women in sound and to launch the GAIA website at the Sound Symposium Media City Salford. This was a fantastic opportunity to have sound and media professionals engage with our interactive website and get some feedback on the design, particularly the soundscape design and the recorded narratives.  Thye audience consisted of students working in game sound technology, sound interraction and design, alongside researchers, professors and […]

Summer Solstice: Sound re-dug 2022

In June 2022 we presented a talk on the development of the GAIA website, ‘Evolving Ourselves with Unnatural Selection: Creating a Better You‘ for the Sound Re-dug festival at the Bidsten Observatory in Liverpool. BO is a self-organising, communal study site that focuses on providing individual users and groups with a temporary place  to develop projects that require time and space in a flexible, non-pressured environment. Our audience included artists, local activists, artist and researchers in residence, alongside members of […]

We are At Edinburgh Explorathon 2021

We are so delightef to be presenting, for the first time, our research so far Evolving Ourselves with Unnatural Selection at Explorathon 2021 on the 24th of September, 4pm UK time. For more info about what we’re doing and what else is happening at ED Explorathon 2021 Click Here To register at Eventbrite Click Here What We’re Doing Have you ever wondered about the ethical implications of emerging technologies? We hear more and more in the news about gene editing […]

Sound Design for our Biodomes

We’ve been looking at how we can create a soundscape for each of our domes which reflect the themes within. This is quite a difficult concept as we are exploring 5 very complex ideas: curing diseases, eradicating diseases, making a better version of you, editing and adapting species for climate change and resurrecting extinct species. So how do you create a soundscape for these themes in our domes. Linda has been working with the scenarios we are creating for the […]

Finally Getting Together

So we just completed our first residency get together, as a research team, to begin to design and develop the next stage of our project, the online interactive questionnaire. We spent three days in a remote location in the Yorkshire Moors talking, walking, eating and working together. It felt both normal and really weird to be in person and not looking at each other on a screen (we hadn’t seen each other IRL for nearly two year, TWO YEARS)… This […]

Three Focus Groups Complete!!!

  We are so happy at this point to have completed three of our five focus groups, and oh yes, did they raise some extremely, extraordinary subjects. We knew this was a deeply controversial subject matter, and right in the middle of a global pandemic where information is coming at us from all sides. However, I don’t think we were expecting some of the conversations that emerged as a result of our questions. But we have been forced to reconsider […]

Sketching Ideas and Drawings

Learning to Draw the Platonic solids,       For inspiration and to start to get our heads out of the theory, books and analysis, we have started to explore game concepts and interraction for our future online interactive space (Think the team in The Big Bang). Our game theory person, Ashley, has been leading us on a journey of the history and comtemporary world of multi person game play spaces, both on and offline. This led to some thoughts […]